How to remove tripod and fix nadir in 360 videos | Shooting tips with basic Photoshop edit | Gaba_VR


Hey guys, it’s Gaba VR. I’m a 360 content creator and photographer,
publishing 360 videos and tutorials here, on YouTube. I’m sharing my own creative editing techniques with you which you can apply in any cases, doesn’t matter
what camera you use during shooting. In my 360 videos I’m trying to do the highest quality,
in terms of storytelling, shooting and editing, too. And one of the most common questions I’ve got
is about my nadir editing, because as you can see, in most of my 360 videos,
I always clean nadirs on the bottom of the scenes, creating a floating 360 camera look
with an invisible tripod. So I will show you 3 different methods to get rid of the
camera stand, shadows and all your stuff on the ground In this video I show you the basics
and the easiest Photoshop method, which is available in older versions, too. And in the next episode I cover some advanced options
in the latest Photoshop and After Effects. If you are interested about those tips, too,
subscribe to my YouTube channel, and after that video is released,
you will find it in the right top corner. But now, let’s jump into it. First, I open my project in Premiere. I have the whole 360 movie on the timeline,
and here you can see my basic editing structure. I’ve been already talking aboutmy color grading workflow in a 2 tutorials, so if you’re interested about the functions of these
Adjustments layers, click on the right top corner. But now let me point out something else. As you can see, I have a lot of
Nested sequences down there. These are the scenes I shot with a tripod. The reason why I nested them is because,
as you can see, they are already nadir-corrected. It’s very important, that this correction must be
one of the last steps during editing, so you can see all the final footages in your project
and the final length of them. It saves you a lot of unnecessary work. I double click one of them, and as you can see
it’s only the raw footage here with the correction layer. In this case, it’s a .psd, a Photoshop file. Turning the layer on and off,
you can see the scene with and without the tripod. And even switching to 360 preview you can see it
in the 360 space, with and without correction. And in a couple of minutes I show you how you can
make it with a very basic Photoshop knowledge, even with an older Photoshop version, too. But first, let’s clear the basics! As you can see, my shadow never crosses
the shadow of the tripod. That’s because I was conscious during shooting, and not only because I knew
that it would make post-production easier. I just followed the basic rules of shooting in 360. The first one is that the main light source,
which is Sun in this case, must be at the stitch line, hitting both camera sides equally. The second one is I making sure
that there are no close objects at the stitch line or moving objects crossing stitch line. Of course, it’s not always easy to follow this rule,
but we have to try our best. You know, it doesn’t matter which camera we use,
and how good the stithing quality is, these rules can improve our video quality in every case. Following these rules, when the Sun is on the stitch line
and nobody is crossing the stitch line, the shadows will be parallel on the scene
and nothing will cross the shadow of the tripod. It’s that simple. And that’s how conscious recording
leads to an easier editing process, too. And after all, knowing that nothing will disturb us
in the scene, we’re ready to edit. I just pick up a screen and create a screenshot. And then I open an older version of Photoshop. I have to fix the bottom of the image
so I need a better look at it. I create a copy of the image and start editing. I select the new layer, press Ctrl T
and rotate the image in 180 degrees. It’s very important, otherwise I will see the sky
instead of the ground later. Then I click on Filter, Distort, Polar coordinates,
and select Rectangular to polar. It will be a slightly distorted little planet view,
but I don’t mind. I can work with it well. I zoom in a little bit and start editing. I pick up Clone stamp and start drawing. Usually I use a really small stamp with wide feather. It needs a little practice to know
how to take samples to get the best result. I like to take samples quite often, so the result will look
more natural without visible repeating patterns. This time I erase my camera bag, too. And I’m done. I like it. So I go to the Filter menu
and open Polar coordinates again. This time I select Polar to rectangular
and here is the original photo. Or, of course, I need to rotate it again. Here is the image before and after
in two separate layers, and now I can decide how to go on. In most of my projects I prefer to drop
my correction layer over the original video without any further modifications in Premiere, so I create the final mask here in Photoshop. Anyway, Photoshop has more advanced
masking tool then Premiere. So, first I select the new layer,
and holding down the Alt button I click on the mask icon This way I create an inverted mask to I hide this layer. Then I switch to the Brush tool,
set the main color to white and select the mask layer. Looking at the panoramic image I start painting
on the mask to reveal the correction layer, hiding the tripod, the bag and the shadow. I paint the bottom completely and go a little bit further
when I see any other disturbing objects. And here I can see it before and after editing, again. And when I like the result,
I just turn off the original layer. Now I can only see the corrections. Maybe I refine it a little a bit
and double check whether it’s okay and finally I save the transparent Photoshop file. It will be a .psd file with two layers,
while the original image is transparent now. So, I just import the psd file and drag it over the footage,
and that’s all. When I need further corrections and I can go back
to the psd file and modify the mask. It’s that simple. In the upcoming video I will show you another
editing method with the latest Photoshop version and I show you how you can make it
in After Affects, too. And of course, I’m coming up with brand new
360 contents and creative shooting and editing ideas, so please subscribe, if you haven’t subscribed yet,
and see you next time!

4 Replies to “How to remove tripod and fix nadir in 360 videos | Shooting tips with basic Photoshop edit | Gaba_VR”

  1. Probably a silly question, but after tripod is setup, would it be possible to flood the scene with the right temperature LED light to get rid of the shadow of the tripod in order to avoid the clone-tool erasures? Or wait an hour before/after shooting for the shadow to move?

    For removing the bag and any crew etc, it would probably be easy to clean-plate in these cases. I'm guessing this could be part 2 of the video. 😉

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