Nintendo 3DS XL – Red/Black


Nintendo 3DS XL Review In terms of size the 3DS XL, when closed at
least, is comparable to a PS Vita or the original Nintendo DSi XL. Despite being larger than last year’s 3DS
though, the XL actually feels skinnier and far more comfortable than its predecessor. We found that the vanilla 3DS could cause
our hands to ache after extended play, but thankfully this is far less of a problem with
the XL model thanks to its more rounded edges. The matte plastic finish means finger prints
on the inside of the device are far less of a problem, although we don’t think the XL
looks any way near as good as the original 3DS when closed. The metallic paint on the upside of the device
simply isn’t as sleek as last year’s pint-sized portable, and if anything the XL looks a bit
cheap in the comparison. The 3DS XL again features dual 0.3 megapixel
cameras and the glasses-free 3D effect on the top screen is controlled by a 3D slider. Which this time around is slightly larger
and requires a final ‘click’ to activate or turn off the effect, which is a nice addition. Meanwhile the stylus is now more akin to that
of the original DS and its own super-size revision, the DSi XL. You can no longer ‘slide’ the pointer to half
– or double – its size, but as mentioned on the previous page it’s now far. Far more conveniently place on the XL unity
– meaning you don’t have to stop gameplay and flip the whole unit around the get your
hands on it. One of the best changes Nintendo’s made to
the outside of the XL, though, is to its hinge. The original 3DS, when opened, was a bit loose
and could only be ‘locked’ at one single point – fully opened. The XL now features two ‘lock points’ which
means users can now set their screen at fully open or half way – perfect for placing the
device on a desk and using the stylus for touch gameplay. As mentioned on the previous page the increased
battery life is another big attraction of the revision – so those big screens won’t
mean big battery disappointments. Nintendo says your portable will now last
between three and six-and-a-half hours when playing 3DS games, and between five and eight
if you’re playing original DS games. In sleep mode the battery life is even more
impressive, keeping its charge for days at a time. Of course the absence everyone’s talking about
is the lack of a second Circle Pad analogue nub, which Nintendo added to the original
3DS via the bulky Circle Pad Pro peripheral. Kindly see the description for this Amazon
product link. Thanks for watching this product review video. Kindly like and subscribe Our YouTube channel.

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